Using a Small Warp Engine and a Small Combat Engine is no longer better than two Small Engines.The space background and dust clouds look better, including in the Shipyard.Hopefully they’ll take a look at doing something to help the Vulfar out. I was able to work with it as the Opteris, but I worry that this seems like a massive nerf to the Vulfar, who already had a hard time. In this version at least, fighter shields are very expensive. This is a big change and required me to rethink some things. Ship maintenance has changed from being a flat cost based on the number of hull squares a ship has to being based on the Production cost.If this is your first time playing, you can skip to the Intro section. I don’t have any patch notes, so this is only from observation. Here is a quick rundown of the changes I noticed while working on this. The developers for these two mods have been working hard non-stop. This one was written using version 1.30 of Black Box and Combined Arms 7.6F. That said, there have been a lot of changes since the last one in this series. This one primarily focuses on designs that use energy weapons. The Humans and the Ralyeh were up first, but now it’s time for the Opteris! Some concepts are covered in all of them so they can be read in any order. This is the third in a “Starting Out As” series for StarDrive with the Black Box and Combined Arms mods. So you’ve dusted off your old copy of StarDrive 1, downloaded the eXemplary Black Box and Combined Arms mods for it, and are in need of some help? Fear not, our friend Trifler has come up with this starter guide to help you out.
0 Comments
Leave a Reply. |